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Endless space 2 guide for beginners
Endless space 2 guide for beginners





Stat buttons on the Advanced Battle Setup Screen are 'togglable'.Put back the Surveyed support at the end of the Election process.Fixed: AI now researches new military modules.Fixed: Ark generation and leecher use are now working correctly.Fixed: AI now doesn't cancel missions without any reasons.

endless space 2 guide for beginners endless space 2 guide for beginners

Fixed: Issue where AI fleets were staying in hangar forever in some specific cases.Improved node strategic score heuristic.Improved behaviour and technology choice for colonization.Changed: Improved map and vision sharing evaluation and open borders.Changed: Increased AI desire for trade (in particularly for mercantile AIs).Changed: Improved the way AI uses support modules.Changed: Globally improved the military attack, defense and invasion.Added: AI now feedbacks more game events and takes into account more player actions (leeching, time bubbles, blockades, attacking civilians, Unfallen actions etc.).Added: AI is now able to propose alliances, map and vision sharing (if it has the tech).Added: AI is now able to attack enemies it finds on its mission path.Added: AI now research military modules technologies.Added: AI is now able to trade technologies by diplomacy.

endless space 2 guide for beginners

  • Added: AI is now able to cancel laws to retrieve the empire points.
  • Added: AI is now able to activate laws (knowing that it costs Influence points).
  • Pirates now wait fleets that are coming to their systems before moving to another system (depending on their mission).






  • Endless space 2 guide for beginners